Sucker Punch • Credits • Transcript
Feudal Warriors • The Trenches • Dragon • Distant Planet Annihilation • Mech Gunner • The Art of the Film • Soundtrack • Score |
Sucker Punch: Annihilation was a small promotional game created alongside Sucker Punch. It features three scenarios based on the movie, and the player can choose one of the Lennox House girls to face foes in waves. The game was made with Unity and is no longer available online.
Due to the events depicted in the game being altered versions of events seen in the film, the game is considered non-canon.
Plot[]
Babydoll, Sweet Pea, Blondie, Amber, and Rocket fight their way through various worlds facing Kougun's samurai warriors, orcs, and robots.
Player characters[]
Players can freely choose between each of the Lennox House girls, each with their own base stats and special moves.
- Experience and stats
- Each character starts with a total of 6 stat points split between three stats: Attack, defense, and speed. Completing a level with a particular character will earn experience points based on the achievements completed within the level, and these points can be used to increase each stat up to a maximum of 10. The attack stat increases the amount of damage dealt with each hit. The defense stat reduces damage taken by each enemy hit. The speed stat increases the character's run speed.
- Special moves
- Each of the characters has two or three special moves that can be used when the special meter fills. The meter fills with each successful strike against an enemy and each hit taken from an enemy, including while defending. The level of special that will be used when activated is based on the amount available in the special meter, with the most powerful special only being used when the meter is completely full. All characters are invulnerable during their special moves. The ground punch attack depletes the special meter, however it can be used even when the special meter is empty.
Character | Base stats | Special 1 | Special 2 | Special 3 |
---|---|---|---|---|
Attack: 2 Defense: 2 Speed: 2 |
Babydoll approaches an enemy, leaps into the air, and brings her blade down on it. | Babydoll takes out her pistol, targets an enemy, and shoots it repeatedly. | Babydoll dashes forward, killing any enemies in a straight path. | |
Attack: 3 Defense: 2 Speed: 1 |
Sweet Pea lights her sword on fire, dealing extra damage with each strike for a limited time. | Sweet Pea spins her sword in a wide arc, killing any enemies in a short path. | ||
Attack: 2 Defense: 2 Speed: 2 |
Blondie throws her axes at a single target, dealing massive damage. | Blondie takes out her gun and fires rapidly in an arc. | ||
Attack: 1 Defense: 2 Speed: 3 |
Amber pulls out two pistols, targets an opponent, and fires repeatedly. | Amber calls forth a bombardment that deals massive damage all around her. | ||
Attack: 3 Defense: 2 Speed: 1 |
Rocket flips forward, damaging all enemies in a straight line. | Rocket leaps into the air and spins, damaging enemies surrounding her. |
Achievements[]
Achievements can be earned while playing through each level. After completing the level, experience points will be earned based on how many achievements were won during the level. Completing the level will always result in the Survivor achievement, so it's not possible to complete a level with zero achievements. Note that while the Survivor achievement states that you must complete Feudal Warriors, the achievement is acquired each time any level is completed.
Title | Description | |
---|---|---|
Artful Dodger | Use normal attacks to kill 3 enemies in a row, without being hit. | |
Killer Instinct | Use normal attacks to kill 3 enemies within 4 seconds. | |
Survivor | Successfully complete Feudal Warriors. | |
Martial Expert | Kill five enemies using special moves. | |
Cherry Intolerant | Finish a level without using any pickup items. |
Power-ups[]
Power-ups can be found in certain destructible objects around the scenes, which can grant the hero various bonuses.

Cherry: Health is restored to the hero when the cherry is picked up. There are a total of 18 cherries throughout the game.

Armor: Damage and knock back are negated for a few seconds after the armor is picked up. There are a total of 14 armor pickups throughout the game.
Levels[]
Feudal Warriors[]
Feudal Warriors begins in the Temple of Mount Mikasa courtyard, where the hero must face Lord Kougun's samurai warriors before entering the temple itself and facing more of them. The full level details can be found on the level details page.
Castle Siege[]
Castle Siege begins at the far side of the bridge leading into the Castle. The hero must fight the orcs on the bridge to gain access to the castle courtyard, then clear the courtyard. The full level details can be found on the level details page.
Distant Planet[]
Distant Planet begins on the helicopter landing pad, where the hero must fight a small group of robots. The Train approaches after defeating them, and the player must move up the train fighting more robots until they find a hatch, where they can drop down inside the train. From there, they must defeat the robots in the cars until the bomb is secured. The full level details can be found on the level details page.
Gallery[]
Trivia[]
- While the game is no longer officially hosted online, BlueMaxima's Flashpoint has an archived copy of the game available to play.
- Music trivia:
- The menu music for the game is a clip from "Bunny Rescue" from the film score.
- A portion from "Dragon Attack" was used in Castle Siege.
- Distant Planet features "Disarming The Bomb" as the level music.
- When Warner Bros. advertised the game on their Facebook account, they mistakenly claimed that you could fight reanimated WWI soldiers. It's unknown if there was going to be a fourth level at one point, or if the personnel behind the account weren't familiar with the full details.
- Sucker Punch: Mech Gunner notably features the missing level, though it was produced by a separate development team.
- Annihilation does not include any unused files for a WWI setting.
- The events depicted appear slightly differently in the game compared to their movie counterparts.
- Feudal Warriors takes place in reverse. While Babydoll started inside the temple in the movie and worked her way out, in the game she starts outside and works her way in. There are also more samurai warriors than in the movie (which is not inconsistent with Feudal Warriors, which states that Kougun built an army of them), and all five girls can play the level, while Babydoll is the only hero present in the movie.
- Castle Siege starts across a bridge instead of dropping in from the plane, with the girls fighting their way into the castle from the position of the knights in the movie.
- Unlike the other two missions, the Distant Planet mission closely mirrors the depiction of the event in the film. There's more combat, though this can be expected of an action game. The player can also choose all five girls, even though Amber and Blondie were not present in the movie.
- Goofs and glitches:
- The Survivor achievement states that it's achieved by completing Feudal Warriors, but it says this on each level, and is acquired no matter which level is completed.
- The Killer Instinct achievement appears to be bugged. Neither killing three enemies in four seconds as it states, nor killing four enemies in three seconds seems to grant the player the achievement.
- There's a cherry in Distant Planet that sometimes ignores the player character's collision, and as a result cannot be acquired.
- There are a number of invisible boundaries beyond which enemies are unable to chase the player, leaving them vulnerable to attacks. When an archer fires an arrow through such a boundary, it gets stuck briefly before continuing its trajectory.
- Numbers appear at the strike location when enemies are damaged, indicating a damage value. These numbers don't add up to anything, but instead appear to be randomized as if this portion of the game was never completed. The "100" number is slightly broken, appearing more like a "10" and a "0".